This is a discussion on xscreensaver within the Slackware Linux Support forums, part of the Unix Operating Systems category; --> Hello folks, Perhaps some folks with opengl capabilities may be able to help. I have a Slackware 10 system ...
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| Hello folks, Perhaps some folks with opengl capabilities may be able to help. I have a Slackware 10 system (very strong firewall) on a Dell Dimension 4500S using linux kernel 2.4.31 and Intelīs latest 3D drivers for linux for the Intel 80845 graphics card. Linux 3D games glheretic (Heretic 1) (legal wad), Legacy Doom, Doom2, TNT, plutonia (have all the legal wads), tuxracer and Quake III Arena, Unreal Tournament Game of the Year all play very fast. Doing glxgears at the shell prompt, I get the following modest results: $ glxgears 4120 frames in 5.0 seconds = 824.000 FPS 4288 frames in 5.0 seconds = 857.600 FPS 4299 frames in 5.0 seconds = 859.800 FPS 4213 frames in 5.0 seconds = 842.600 FPS 4434 frames in 5.0 seconds = 886.800 FPS 4487 frames in 5.0 seconds = 897.400 FPS 4360 frames in 5.0 seconds = 872.000 FPS 4195 frames in 5.0 seconds = 839.000 FPS 4560 frames in 5.0 seconds = 912.000 FPS 4526 frames in 5.0 seconds = 905.200 FPS 8882 frames in 5.0 seconds = 1776.400 FPS 9276 frames in 5.0 seconds = 1855.200 FPS 9052 frames in 5.0 seconds = 1810.400 FPS 9751 frames in 5.0 seconds = 1950.200 FPS 9739 frames in 5.0 seconds = 1947.800 FPS 9488 frames in 5.0 seconds = 1897.600 FPS 9338 frames in 5.0 seconds = 1867.600 FPS 9599 frames in 5.0 seconds = 1919.800 FPS 9334 frames in 5.0 seconds = 1866.800 FPS 9222 frames in 5.0 seconds = 1844.400 FPS 9398 frames in 5.0 seconds = 1879.600 FPS 9551 frames in 5.0 seconds = 1910.200 FPS 9514 frames in 5.0 seconds = 1902.800 FPS 9432 frames in 5.0 seconds = 1886.400 FPS 9530 frames in 5.0 seconds = 1906.000 FPS 9474 frames in 5.0 seconds = 1894.800 FPS 9754 frames in 5.0 seconds = 1950.800 FPS Good enough for tuxracer, etc.; but for some reason xscreensaver will not compile the gl xscreensaver components. Can someone possibly shed some light why xscreensaver wonīt compile the gl components. Best Regards, Honorato Echavez |
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| > Can someone possibly shed some light why xscreensaver wonīt compile the > gl components. > > Best Regards, > > Honorato Echavez Figured out what was wrong: GL files are in /usr/X11R6/include/GL Was able to compile xscreensaver with gl components after making a symbolic link of /usr/include/X11R6/include/GL to /usr/include/GL |